Aline Normoyle
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hello!

I currently work as a visiting assistant professor at Swarthmore College. My research interests are in games and computer animation and I also do professional work as a game/AR/VR programmer for Venturi Labs and also Savvy Sine. My CV is available here.

recent miscellany


news!

Jun 2019, With the University of Pennsylvania's graphics and archaeology department, we are using graphics to re-create crowds for ancient cultural sites. Left, an environment for testing crowd authoring tools.


Jun 2019, With the University of Pennsylvania and Rochester Institute of Technology, we are analyzing how sign languages might change over generations. Left, a motion texture showing speeds of joints.


Jun 2019, Venturi Labs demoed the Civic Portal with Monument Lab at their Town Hall.


May 2019, Demoed the alpha Civic Portal application at the Knight Foundation in Miami.


Mar 2019, Lorraine Lin presented work we contributed to at IEEE VR: The Effect of Hand Size and Interaction Modality on the Virtual Hand Illusion


Nov 2018, GPU Zen 2, which I helped review and edit, is out!


Oct 2018, Presented Venturi Labs's proof of concept for Monument Lab's Civic Portal Project at Fast Forward Philadelphia


May 2018, Demoed work from the Art Pop-up in Berlin at Recurse Center's Never Graduate Week.


Dec 2017, Recurse Center organized an art pop-up at the inspiring School of Machines, Making, and Make-believe in Berlin, where I had the opportunity to work side-by-side with curious, creative, and enthusiastic digital artists.


Sep 2017, I presented my new Rubik's cube solver at Hack && Tell!



recent publications

teaser!

Virtual Grasping Feedback and Virtual Hand Ownership

Symposium of Applied Perception (to appear), 2019

teaser!

The Effect of Hand Size and Interaction Modality on the Virtual Hand Illusion

IEEE Virtual Reality (IEEEVR), 2019

teaser!

The effect of animation controller and avatar on player perceptions

Computer Animation and Virtual Worlds (CAVW), 2016

teaser!

Bayesian Clustering of Player Styles for Multiplayer Games

Artificial Intelligence and Interactive Digital Entertainment (AIIDE), 2015


recent projects