Aline Normoyle
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I currently work as an assistant professor at Bryn Mawr College. My research interests are in games and computer animation. Before getting my PhD, I worked as a C++/Python software engineer, most notably at MaK technologies, where I developed toolkits and applications for distribution simulation. Before joining Bryn Mawr College, I further worked as a professional game/AR/VR programmer. My CV is available here.


Dec 2019, Kristin Chow, presented her work on simulating procession behaviors in Pachacamac at the MARCH workshop at AIVR! Her work is in collobaration with the SPACES team at the University of Pennsylvania. See the SPACES paper (preprint).

Oct 2019, My student, Yi Fei Cheng, will be presenting his augmented reality game and authoring system, Q*bird, at the Motion in Games conference in the UK!

Jun 2019, With the University of Pennsylvania's graphics and archaeology department, we are using graphics to re-create crowds for ancient cultural sites. Left, an environment for testing crowd authoring tools.

Jun 2019, With the University of Pennsylvania and Rochester Institute of Technology, we are analyzing how sign languages might change over generations. Left, a motion texture showing speeds of joints.

Jun 2019, Venturi Labs demoed the Civic Portal with Monument Lab at their Town Hall.

May 2019, Demoed the alpha Civic Portal application at the Knight Foundation in Miami.

Mar 2019, Lorraine Lin presented work we contributed to at IEEE VR: The Effect of Hand Size and Interaction Modality on the Virtual Hand Illusion

Nov 2018, GPU Zen 2, which I helped review and edit, is out!

Oct 2018, Presented Venturi Labs's proof of concept for Monument Lab's Civic Portal Project at Fast Forward Philadelphia

May 2018, Demoed work from the Art Pop-up in Berlin at Recurse Center's Never Graduate Week.

recent miscellany

recent publications

recent projects